Virtual reality musical museum

Iznora Aini Zolkifly, Kok Cheng Lim, Zasriati Azla Sabot

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Virtual Museum by far defines the idea of promoting artifacts virtually using electronic devices. Even though there are virtual museums existed throughout the world, but the number appearance of virtual museum internally in Malaysia is still considered few. Furthermore, there are very few virtual museum globally that focuses on musical artifacts especially those that are of traditional and ethnic categories. Virtual Reality Musical Museum (VRM2) has been developed to produce a simple but complete virtual museum about Malaysian historical musical objects through Virtual Reality technology. VRM2 delivers an immersive virtual environment that makes users feels being present in the virtual environment as if the users are being in a real life musical instruments museum. It also provides the global community with the knowledge of Malaysian historical musical instruments to preserve the values of these instruments from being forgotten in the coming future. VRM2 consists of 3D artificial Malaysian musical artifacts, manipulation capabilities, artifacts' sounds examples, walkthrough and valuable information. Users can manipulate the 3D objects where they can either move, resized and also rotate to view the objects in different angles.VRM2 is hoped to gain user's interest in musical artifacts through Virtual Reality Technology as a new way of delivering information.

Original languageEnglish
Title of host publicationComputer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings
Pages423-427
Number of pages5
Publication statusPublished - 01 Dec 2008
EventComputer Games and Allied Technology 08: Animation, Multimedia, IPTV and Edutainment, CGAT 08 - Singapore, Singapore
Duration: 28 Apr 200830 Apr 2008

Publication series

NameComputer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings

Other

OtherComputer Games and Allied Technology 08: Animation, Multimedia, IPTV and Edutainment, CGAT 08
CountrySingapore
CitySingapore
Period28/04/0830/04/08

Fingerprint

Museums
Virtual reality
Musical instruments
Acoustic waves

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Software

Cite this

Zolkifly, I. A., Lim, K. C., & Sabot, Z. A. (2008). Virtual reality musical museum. In Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings (pp. 423-427). (Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings).
Zolkifly, Iznora Aini ; Lim, Kok Cheng ; Sabot, Zasriati Azla. / Virtual reality musical museum. Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings. 2008. pp. 423-427 (Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings).
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Zolkifly, IA, Lim, KC & Sabot, ZA 2008, Virtual reality musical museum. in Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings. Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings, pp. 423-427, Computer Games and Allied Technology 08: Animation, Multimedia, IPTV and Edutainment, CGAT 08, Singapore, Singapore, 28/04/08.

Virtual reality musical museum. / Zolkifly, Iznora Aini; Lim, Kok Cheng; Sabot, Zasriati Azla.

Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings. 2008. p. 423-427 (Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Zolkifly IA, Lim KC, Sabot ZA. Virtual reality musical museum. In Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings. 2008. p. 423-427. (Computer Games and Allied Technology 08, CGAT 08 - Animation, Multimedia, IPTV and Edutainment, Proceedings).