Switch-side chain-chess

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We explain the details and implications of a new chess variant that is more challenging for humans than the standard version of the game. A new rule states that either player has the right to switch sides if a 'chain' or link of pieces is created on the board. This appears to increase significantly the complexity of chess, as perceived by the players, but not the actual size of its game tree. 'Search' therefore is less of an issue in computational approaches to playing it. The advantage of this variant is that it allows research into board games to focus on the 'higher level' aspects of intelligence by building upon the approaches used in existing, 'mature' chess engines. We argue that this new variant can therefore more easily contribute to gaming intelligence than other games of high complexity such as Go and Arimaa.

Original languageEnglish
Title of host publicationProceedings of CGAMES 2013 USA - 18th International Conference on Computer Games
Subtitle of host publicationAI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games
Pages182-187
Number of pages6
DOIs
Publication statusPublished - 19 Dec 2013
Event18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, CGAMES 2013 - Louisville, KY, United States
Duration: 30 Jul 201301 Aug 2013

Publication series

NameProceedings of CGAMES 2013 USA - 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games

Other

Other18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, CGAMES 2013
CountryUnited States
CityLouisville, KY
Period30/07/1301/08/13

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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  • Cite this

    Mohamed Iqbal, M. A. (2013). Switch-side chain-chess. In Proceedings of CGAMES 2013 USA - 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games (pp. 182-187). [6632630] (Proceedings of CGAMES 2013 USA - 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games). https://doi.org/10.1109/CGames.2013.6632630